Some of the current info on it follows (taken from the various sources above)
You play as Ricardo Vega, a GDI field commander dragged out of retirement to stop the latest Nod master plan.
- Will ship on PC, PlayStation 3, and Xbox 360
- Set 11 years after the third Tiberium war
- Squad-based action
- Squads are called R.A.I.D. (Rapid Assault and Intercept Deployment)
- Known squad types are infantry, missile infantry, Titan and Orca
- Missions are around the "Mediterranean Red Zone"
- Special powers such as "Orbital Slug" are available
This implies that Kane's Wrath with lead to a GDI victory over the Scrin and Nod, putting them both out of business for the time being. So is the ending of Kane's Wrath partially ruined already? I think it may have been!
The idea of the squads is cool, I hope EA do this game justice and get some designers in with some FPS experience (Renegade didn't go down too well when Westwood tried it) and that vehicles like the Titan and Orca that are rumoured too be included are playable and work well.
This really could be something special if EA focus less on the base managing ideas and get a very good FPS out of it.
I have seen some people complain at another 'commando fps' being planned, but seriously how else would this work? You can't just be a normal GDI infantry, you have to be something 'special' in order to fit the games fiction and such like, and to make the game interesting!
The currently penned name - 'Command and Conquer: Tiberium' is just going to add further confusion to the C&C naming schematics, but we shall see more I guess when EA come public with this.
A note - don't get massively hyped up for this game C&C fanboys, i'm not! I just hope to see a nice solid C&C FPS to help further the franchise. As long as it doesn't betray the fiction of the series I will be happy.